const { REST, Routes } = require('discord.js');
const { clientId, guildId, token } = require('./config.json');
const fs = require('node:fs');
const path = require('node:path');

const commands = [];
// Grab all the command folders from the commands directory you created earlier
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
const doStuff = async () => {
	for (const folder of commandFolders) {
		// Grab all the command files from the commands directory you created earlier
		const commandsPath = path.join(foldersPath, folder);
		const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
		// Grab the SlashCommandBuilder#toJSON() output of each command's data for deployment
		for (const file of commandFiles) {
			const filePath = path.join(commandsPath, file);
			const c = await import('file://' + filePath);
			const command = c.default
			console.log(command)
			if ('data' in command && 'execute' in command) {
				commands.push(command.data.toJSON());
			} else {
				console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
			}
		}
	}
	const rest = new REST().setToken(token);
	(async () => {
		try {
			console.log(`Started refreshing ${commands.length} application (/) commands.`);
	
			// The put method is used to fully refresh all commands in the guild with the current set
			const data = await rest.put(
				Routes.applicationGuildCommands(clientId, guildId),
				{ body: commands },
			);
	
			console.log(`Successfully reloaded ${data.length} application (/) commands.`);
		} catch (error) {
			// And of course, make sure you catch and log any errors!
			console.error(error);
		}
	})();
}
doStuff()
// Construct and prepare an instance of the REST module


// and deploy your commands!